The thrilling follow-up to the bestselling, award-winning novelThe Marrow Thieves, about a dystopian world where the Indigenous people of North America are being hunted for their bone marrow and ability to dream. Years ago, when plague and natural disasters killed millions of people, much of the world stopped dreaming. Without dreams, people are haunted, sick, mad, unable to rebuild. The government soon finds that the Indigenous people of North America have retained their dreams, an ability rumored to be housed in the very marrow of their bones. Soon, residential schools pop up and are re-opened across the landscape to bring in the dreamers and harvest their dreams. Seventeen-year-old French lost his family to the schools and has spent the years since heading into the north with his new “found family”—a group of other dreamers, who like him, are trying to build and thrive as a community. But then French wakes up in a pitch-black room, locked in and alone for the first time in years, and he knows immediately where he is—and what it will take to get out. Meanwhile, out in the world, his found family searches for him and dodges new dangers—school Recruiters, a blood cult, even the land itself. When their paths finally collide, French must decide how far he is willing to go—and how many loved ones is he willing to betray—in order to survive. This engrossing, action-packed, deftly-drawn novel expands on the world of Cherie Dimaline’s award-winning The Marrow Thieves, and it will haunt readers long after they’ve turned the final page. CHERIE DIMALINE’s young adult novel The Marrow Thieves shot to the top of the bestseller lists when it was published in 2017, and has stayed there. From the Georgian Bay Métis Community in Ontario, she lives in Midland, Ontario.
An Indigenous teen girl is caught between two worlds, both real and virtual, in the YA fantasy debut from bestselling Indigenous author Wab Kinew. Bugz is caught between two worlds. In the real world, she’s a shy and self-conscious Indigenous teen who faces the stresses of teenage angst and life on the Rez. But in the virtual world, her alter ego is not just confident but dominant in a massively multiplayer video game universe. Feng is a teen boy who has been sent from China to live with his aunt, a doctor on the Rez, after his online activity suggests he may be developing extremist sympathies. Meeting each other in real life, as well as in the virtual world, Bugz and Feng immediately relate to each other as outsiders and as avid gamers. And as their connection is strengthened through their virtual adventures, they find that they have much in common in the real world, too: both must decide what to do in the face of temptations and pitfalls, and both must grapple with the impacts of family challenges and community trauma. But betrayal threatens everything Bugz has built in the virtual world, as well as her relationships in the real world, and it will take all her newfound strength to restore her friendship with Feng and reconcile the parallel aspects of her life: the traditional and the mainstream, the east and the west, the real and the virtual. WAB KINEW is the bestselling, award-winning author of Go Show the World and The Reason You Walk.